Video Game Studies – Types of Gaming genres

A game is basically a structured type of play, normally undertaken for fun or entertainment, and at times used as an academic tool. Games are quite different from homework, which are often carried out for monetary remuneration, and from literature, that is more often an expression of historical or aesthetic views. Game studies seek to understand how games affect society, both in the domestic and international levels and how they may be used to support educational, psychological, or even military ends.


For this field to become a recognized one, it must have certain characteristics that all games share. Mainly, its aim should be to develop a player’s ability to interact with the environment, using the game mechanics to facilitate this. The second aim should be to produce a fictional world that stimulates thought, both through plot and gameplay. The third aim should be to entertain, not to pass a judgment. In short, a game has to have good game mechanics, interesting storyline, as well as enough content to keep players engaged, but not so much that they become glued to the screen.

The different types of game mechanics are divided into two categories: those that can be consciously implemented by the player and those that are imposed by the game itself. Consciously implemented mechanics are those that depend on the developer’s personal knowledge and skills, while imposing mechanics are those that the player is given no choice in the matter. Examples of the former are action-adventure games that require the player to react to various situations and may include a number of side quests to complete. On the other hand, most video games nowadays combine both conscious and unconscious gameplay, requiring the player to manipulate the characters of the game through the use of context clues and environmental cues. A typical game will have action set in a virtual world, and the objective is to explore and find a way to end the game.

The Philosophy of Beauty


The Philosophy of Beauty

Beauty is often described as the subjective aspect of particular objects, which makes these objects pleasant to see. These objects may include nature, humans, landscapes and artistic works of art. Beauty, along with personal taste and aesthetics, is the most significant topic of aesthetics, among the various branches of modern philosophy. The word ‘beauty’ is derived from the Greek word ‘bija’ which means beauty.

According to some philosophers, beauty consists of the sum total of all the pleasing qualities of a thing (including its outer beauty), its being as good as it possibly can be, its having no defects and its ability to endure for an indefinite time. Others believe that beauty is primarily subjective, being dependent on the person viewing the object, its appeal, its form and color, and other aspects such as size, shape, position, texture, and emotion. It is also believed to be related to our personal culture, meaning that the things which we find appealing in other cultures are also attractive to us. In many instances, however, the definition of beauty varies between individuals and can sometimes depend on culture, tradition and the society in which an object or creation is presented.

Philosophers distinguish three types of beauty namely, inner beauty, exterior beauty and the beauty which are appearance-based. The intrinsic beauty, on the other hand, is beauty which is independent of a person’s personal opinion. It is this form of beauty which is the most popularly known as the ‘natural beauty’ of a body in motion, or of a landscape, for example. The concept of beauty has also been related to truth, as it has been argued that the idea of beauty lies in the mind of the beholder, rather than in the reality of things. Therefore, while many people find beauty in nature and others in art and culture, what really constitutes beauty has been controversial from the very beginning. In fact, the search for the real beauty has long been an argument among cultures, classes and even countries, as each group tries to prove its own superiority.